// BOM event_033_003_00,2,376 START, SET_TEX_BG,991300,0, SET_BGM,25, MAIN_UI_OFF,1, FADE_IN,500,0, WAIT_SEC,1000, TALK_OUT, INFO_BOARD,1, 霊長園 event_033_003_00_1 WAIT_SEC,500, SET_MODEL_CHARA,CH11301,5,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11001,0,250,0,mtn_01,face_06,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11401,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH82201,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CHANGE_CHARA_COLOR,CH11301,248,230,206, CHANGE_CHARA_COLOR,CH11001,248,230,206, CHANGE_CHARA_COLOR,CH11401,248,230,206, CHANGE_CHARA_COLOR,CH82201,248,230,206, SET_WING_MOTION,CH11001,3, SET_WING_MOTION,CH11401,3, WAIT_SEC,500, MAIN_UI_ON, SET_ACTION_CHARA,CH11301,mtn_13,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_15,face_02,0,NONE,4200,NONE,NONE, TALK,埴安神 袿姫,-1,CH11301,NONE,NONE,0,NONE,0,NONE,NONE,2, 続いての屋台は金魚すくい、ですが……。 金魚の用意がなかったため、埴輪を泳がせました。 event_033_003_00_2 MAIN_UI_OFF,1, MOVE_CHARA_POS,CH11301,5,250,0, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_HANIWA1, SET_SE_EPISODE,DIR_SE_Water_Loop, SET_TEX_ITEM,13,5,250, WAIT_SEC,2500, STOP_SE_EPISODE_FADEOUT,1000, ERASE_TEX_ITEM, WAIT_SEC,500, SET_MODEL_CHARA,CH00101,5,250,0,mtn_01,face_06,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11101,8,250,0,mtn_01,face_06,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11001,2,250,0,mtn_01,face_06,NONE,0,NONE,NONE, CHANGE_CHARA_COLOR,CH00101,248,230,206, CHANGE_CHARA_COLOR,CH11101,248,230,206, WAIT_SEC,500, TALK,博麗 霊夢,-1,CH00101,mtn_03,face_06,0,NONE,0,NONE,NONE,2, ホントだ。魚型の埴輪が跳ね回ってる。 水に濡れても平気な埴輪なんかあるのね……。 event_033_003_00_3 SET_MODEL_CHARA,CH11301,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_01,face_01,0,NONE,0,NONE,NONE, SET_LOOK_CHARA,CH11301,CH00101,0, SET_LOOK_CHARA,CH11101,CH11001,0, TALK,吉弔 八千慧,-1,CH11101,mtn_16,face_03,0,NONE,0,NONE,NONE,2, これは金魚ではなく埴輪だ。造物主の袿姫に 従うように作ってあるなら、フェアではありませんね。 event_033_003_00_4 MOVE_CHARA_POS,CH11301,1,0,0, MOVE_CHARA_POS,CH82201,2,0,0, SET_LOOK_CHARA,CH11001,CH11101,0, SET_LOOK_CHARA,CH00101,CH11001,0, SET_ACTION_CHARA,CH00101,mtn_07,face_01,0,NONE,0,NONE,NONE, TALK,庭渡 久侘歌,-1,CH11001,mtn_06,face_07,0,NONE,0,NONE,NONE,2, いえ、確認したところ、そのようなことはありません。 ただ、見ての通り、かなり活きがよくて……。 event_033_003_00_5 MOVE_CHARA_POS,CH11101,9,250,0, EASING_MOVE_CHARA_POS,CH11001,1,5,500,1, EASING_MOVE_CHARA_POS,CH00101,1,8,500,1, WAIT_SEC,250, EASING_MOVE_CHARA_POS,CH11301,1,2,250,1, WAIT_SEC,750, TALK,埴安神 袿姫,-1,CH11301,mtn_06,face_02,0,NONE,0,NONE,NONE,2, そこは「説明書」の通りに作ったわ。 本来は活きが良くなる餌を……とか書かれてたかしら。 event_033_003_00_6 STOP_BGM_FADEOUT,1000, SET_LOOK_CHARA,CH11001,CH11301,0, SET_ACTION_CHARA,CH11001,mtn_13,face_07,0,add_05,0,NONE,NONE, SET_ACTION_CHARA,CH11001,mtn_15,face_01,0,add_empty,2000,NONE,NONE, TALK,庭渡 久侘歌,-1,CH11001,NONE,NONE,0,add_empty,0,NONE,NONE,2, 餌? ……ええと、ルールを説明しますね。 今回は、2人1組のチーム戦になります。 event_033_003_00_7 SET_BGM,6, SET_LOOK_CHARA,CH11001,CH00101,0, SET_ACTION_CHARA,CH00101,mtn_17,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_12,face_01,0,NONE,0,NONE,NONE, TALK,庭渡 久侘歌,-1,CH11001,mtn_05,face_02,0,add_empty,0,NONE,NONE,2, ポイ担当と器担当に分かれて、 より多くの魚型埴輪をすくってください。 event_033_003_00_8 MOVE_CHARA_POS,CH00101,9,250,0, MOVE_CHARA_POS,CH11001,6,250,0, EASING_MOVE_CHARA_POS,CH11301,1,7,500,1, WAIT_SEC,250, EASING_MOVE_CHARA_POS,CH82201,1,3,250,1, WAIT_SEC,750, SET_MODEL_CHARA,CH00101,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11101,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11101,mtn_01,face_03,0,NONE,0,NONE,NONE, SET_LOOK_CHARA,CH00101,CH11301,0, TALK,埴安神 袿姫,-1,CH11301,mtn_05,face_02,0,NONE,0,NONE,NONE,2, 磨弓は腕の修復中だから、 こちらは私と、この埴輪が相手よ。 event_033_003_00_9 SET_INSERT_SHAKE,CH82201,1,1,10,200,0,0.5, TALK,埴輪兵A,-1,-1,NONE,NONE,0,NONE,0,NONE,NONE,1, ハニ! event_033_003_00_10 MOVE_CHARA_POS,CH00101,6,0,0, MOVE_CHARA_POS,CH11101,9,0,0, MOVE_CHARA_POS,CH82201,2,250,0, EASING_MOVE_CHARA_POS,CH11301,1,2,500,1, WAIT_SEC,250, EASING_MOVE_CHARA_POS,CH00101,1,5,250,1, EASING_MOVE_CHARA_POS,CH11101,1,8,250,1, WAIT_SEC,750, STOP_BGM_FADEOUT,1000, SET_LOOK_CHARA,CH00101,CH11101,0, SET_LOOK_CHARA,CH11101,CH00101,0, SET_ACTION_CHARA,CH11301,mtn_13,face_01,0,NONE,0,NONE,NONE, TALK,博麗 霊夢,-1,CH00101,mtn_06,face_01,0,NONE,0,NONE,NONE,2, そうねぇ。早鬼はさっき戦ったから、 今回は私と八千慧で……。 event_033_003_00_11 SET_BGM,21, TALK,吉弔 八千慧,-1,CH11101,mtn_16,face_03,0,NONE,0,NONE,NONE,2, 失礼、少しいいですか。このペースで 攻略していては、祭の準備に間に合いません。 event_033_003_00_12 SET_LOOK_CHARA,CH00101,CH11301,0, SET_ACTION_CHARA,CH00101,mtn_07,face_01,0,NONE,0,NONE,NONE, TALK,吉弔 八千慧,-1,CH11101,mtn_18,face_03,0,NONE,0,NONE,NONE,2, 私は別行動で、向こうの屋台を 攻略しておきたいのですが……。 event_033_003_00_13 SET_MODEL_CHARA,CH822011,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11001,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CHANGE_CHARA_COLOR,CH822011,172,172,172, SET_ACTION_CHARA,CH11001,mtn_01,face_03,0,add_empty,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_14,face_04,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_15,face_01,0,NONE,2000,NONE,NONE, TALK,埴安神 袿姫,-1,CH11301,NONE,NONE,0,NONE,0,NONE,NONE,2, ふむ……。まあ、いいでしょう。対戦相手として、 そっちの埴輪兵を連れていきなさい。 event_033_003_00_14 SET_SE_EPISODE,DIR_SE_FOOTSOLO1, EASING_MOVE_CHARA_POS,CH822011,1,3,500,1, WAIT_SEC,750, SET_LOOK_CHARA,CH00101,CH11101,0, SET_ACTION_CHARA,CH11301,mtn_13,face_01,0,NONE,0,NONE,NONE, TALK,吉弔 八千慧,-1,CH11101,mtn_12,face_02,0,NONE,0,NONE,NONE,2, ありがとうございます。おそらく審判は 必要ない屋台ですので、ご安心を。 event_033_003_00_15 SET_SE_EPISODE,DIR_SE_Fs_in, SET_LOOK_CHARA,CH11401,CH11101,0, MOVE_CHARA_POS,CH11401,9,0,0, MOVE_CHARA_POS,CH11001,1,0,0, MOVE_CHARA_POS,CH11101,10,500,1, MOVE_CHARA_POS,CH822011,10,750,1, WAIT_SEC,1750, EASING_MOVE_CHARA_POS,CH11401,1,8,250,1, WAIT_SEC,500, SET_LOOK_CHARA,CH11401,CH00101,3100, SET_LOOK_CHARA,CH00101,CH11401,0, SET_ACTION_CHARA,CH00101,mtn_14,face_07,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_17,face_07,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_10,face_01,0,NONE,3000,NONE,NONE, TALK,驪駒 早鬼,-1,CH11401,NONE,NONE,0,NONE,0,NONE,NONE,2, なんだ? 吉弔のヤツ……。まあいいか。 じゃあ私が器を持つから、霊夢がすくってくれ。 event_033_003_00_16 STOP_BGM_FADEOUT,1000, SET_CHARA_PRIORITY,CH11001,4, SET_CHARA_PRIORITY,CH11301,3, MOVE_CHARA_POS,CH11301,1,250,0, EASING_MOVE_CHARA_POS,CH11001,1,2,250,1, WAIT_SEC,500, CLEAR_LOOK_CHARA,CH00101, CLEAR_LOOK_CHARA,CH11401, CLEAR_LOOK_CHARA,CH11001, SET_ACTION_CHARA,CH00101,mtn_13,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_17,face_01,0,NONE,0,NONE,NONE, TALK,庭渡 久侘歌,-1,CH11001,mtn_04,face_03,0,NONE,0,NONE,NONE,1, 準備はいいですね? よーい、スタート! event_033_003_00_17 SET_SE_EPISODE,DIR_SE_WHISTLE2, WAIT_SEC,750, SET_BGM,6, MOVE_CHARA_POS,CH11001,1,250,0, EASING_MOVE_CHARA_POS,CH00101,1,3,500,1, EASING_MOVE_CHARA_POS,CH11401,1,7,500,1, WAIT_SEC,750, SET_SE_EPISODE,DIR_SE_Water, SET_ACTION_CHARA,CH00101,mtn_12,face_02,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH00101,mtn_05,face_06,0,NONE,3000,NONE,NONE, TALK,博麗 霊夢,-1,CH00101,NONE,NONE,0,NONE,0,NONE,NONE,2, よーし、じゃんじゃんすくってやるわよ……って、 水につけただけでポイが破けたんだけどー!? event_033_003_00_18 SET_LOOK_CHARA,CH11401,CH00101,0, SET_ACTION_CHARA,CH00101,NONE,face_06,0,NONE,0,NONE,NONE, TALK,驪駒 早鬼,-1,CH11401,mtn_03,face_06,0,NONE,0,NONE,NONE,2, しまった、このポイの強度は……! 霊夢、焦らなくていい。慎重に……。 event_033_003_00_19 SET_MODEL_CHARA,CH11301,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11001,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11301, SET_LOOK_CHARA,CH11001,CH11301,0, SET_ACTION_CHARA,CH11301,mtn_01,face_07,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11001,mtn_01,face_07,0,NONE,0,NONE,NONE, SET_SE_EPISODE,DIR_SE_Water, TALK,博麗 霊夢,-1,CH00101,mtn_03,face_03,0,NONE,0,NONE,NONE,2, 十分、慎重にやってるわよ! ああ、水に触れた瞬間にポイが崩れる……! event_033_003_00_20 MOVE_CHARA_POS,CH82201,1,0,0, MOVE_CHARA_POS,CH11301,4,0,0, MOVE_CHARA_POS,CH11001,7,0,0, MOVE_CHARA_POS,CH00101,4,250,0, MOVE_CHARA_POS,CH11401,8,250,0, WAIT_SEC,500, EASING_MOVE_CHARA_POS,CH82201,1,2,250,1, EASING_MOVE_CHARA_POS,CH11301,1,5,250,1, EASING_MOVE_CHARA_POS,CH11001,1,8,250,1, WAIT_SEC,500, TALK,埴安神 袿姫,-1,CH11301,mtn_07,face_07,0,add_06,0,NONE,NONE,2, おかしいわね。ポイも「説明書」通りに 作ったのに。これじゃ、なんにもすくえないわ。 event_033_003_00_21 SET_ACTION_CHARA,CH11001,mtn_18,face_06,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11001,mtn_11,face_03,0,NONE,4400,NONE,NONE, TALK,庭渡 久侘歌,-1,CH11001,NONE,NONE,0,NONE,0,NONE,NONE,2, ええー!? これは想定外の事態ね……。 仕方がないので、ルールを変更しましょう。 event_033_003_00_22 TALK,庭渡 久侘歌,-1,CH11001,mtn_05,face_03,0,NONE,0,NONE,NONE,2, 方法はなんでも構いません。2人で協力して 魚をすくえば、ポイントと見なします! event_033_003_00_23 MAIN_UI_OFF,1, SET_ACTION_CHARA,CH11301,mtn_13,face_04,0,add_empty,0,NONE,NONE, WAIT_SEC,2000, SET_ACTION_CHARA,CH11301,NONE,face_01,0,add_09,0,NONE,NONE, WAIT_SEC,1000, SET_ACTION_CHARA,CH11301,mtn_10,face_01,0,add_empty,0,NONE,NONE, SET_SE_EPISODE,DIR_SE_KINOKO, FADE_OUT,250,1, WAIT_SEC,250, FADE_IN,250,1, WAIT_SEC,1500, SET_ACTION_CHARA,CH11301,mtn_06,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_07,face_02,0,NONE,3400,NONE,NONE, TALK,埴安神 袿姫,-1,CH11301,NONE,NONE,0,add_empty,0,NONE,NONE,2, よーし、それなら……頑丈なポイを造形したわ。 これで、よっと。よし、1匹捕獲ね! event_033_003_00_24 SET_SE_EPISODE,DIR_SE_POCHA, WAIT_SEC,500, SET_MODEL_CHARA,CH11401,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH00101,mtn_01,face_03,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_01,face_03,0,NONE,0,NONE,NONE, SET_INSERT_SHAKE,CH82201,1,1,10,200,0,1.2, TALK,埴輪兵A,-1,-1,mtn_01,face_01,0,NONE,0,NONE,NONE,1, ハニー♪ event_033_003_00_25 MAIN_UI_OFF,1, SET_ACTION_CHARA,CH11301,mtn_12,face_01,0,NONE,0,NONE,NONE, SET_SE_EPISODE,DIR_SE_POCHA, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_POCHA, WAIT_SEC,500, MOVE_CHARA_POS,CH00101,4,0,0, MOVE_CHARA_POS,CH11401,8,0,0, MOVE_CHARA_POS,CH82201,1,250,0, MOVE_CHARA_POS,CH11301,4,250,0, MOVE_CHARA_POS,CH11001,7,250,0, WAIT_SEC,500, SET_TEX_ITEM,13,5,250, SET_SE_EPISODE,DIR_SE_HANIWA1, SET_SE_EPISODE,DIR_SE_Water_Loop, WAIT_SEC,2000, ERASE_TEX_ITEM, WAIT_SEC,500, STOP_SE_EPISODE_FADEOUT,1000, EASING_MOVE_CHARA_POS,CH00101,1,3,250,1, EASING_MOVE_CHARA_POS,CH11401,1,7,250,1, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_Water, TALK,博麗 霊夢,-1,CH00101,mtn_11,face_03,0,NONE,0,NONE,NONE,2, ええい、こっちは素手ですくってやる! くっ、この……! 逃げ足が速いわね! event_033_003_00_26 TALK,驪駒 早鬼,-1,CH11401,mtn_12,face_07,0,NONE,0,NONE,NONE,2, まずいぞ霊夢、このままじゃ負ける! 何か別の案を……くそ、こんなとき、吉弔がいれば! event_033_003_00_27 SET_INSERT_SHAKE,CH00101,1,1,10,200,0,1.2, SET_ACTION_CHARA,CH00101,mtn_17,face_03,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH00101,mtn_10,face_06,0,NONE,2600,NONE,NONE, TALK,博麗 霊夢,-1,CH00101,NONE,NONE,0,NONE,0,NONE,NONE,2, うるさいわね! わかってるわよー!! ……わっ、魚が跳ねた! event_033_003_00_28 SET_SE_EPISODE,DIR_SE_Water_Heavy, WAIT_SEC,500, SET_ACTION_CHARA,CH00101,NONE,face_06,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_03,face_06,0,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11401, SET_SE_EPISODE,DIR_SE_Water_Heavy, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_POCHA, WAIT_SEC,750, SET_ACTION_CHARA,CH11401,mtn_14,face_06,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_11,face_02,0,NONE,3000,NONE,NONE, TALK,驪駒 早鬼,-1,CH11401,NONE,NONE,0,NONE,0,NONE,NONE,2, 霊夢が水面すいめんを殴った衝撃で……!? よし、取った! 1匹捕獲だ! event_033_003_00_29 TALK,驪駒 早鬼,-1,CH11401,mtn_18,face_03,0,NONE,0,NONE,NONE,2, まさかこいつら、埴輪だから生身の人間の 攻撃に弱いのか? 霊夢、攻撃してみろ! event_033_003_00_30 TALK,博麗 霊夢,-1,CH00101,mtn_06,face_03,0,add_09,0,NONE,NONE,2, わ、わかった! すごく小さく、生け簀を 割らないように……霊符「夢想封印」、いつもの10%! event_033_003_00_31 SET_SE_EPISODE,DIR_SE_PUNCH, FADE_OUT,250,1, WAIT_SEC,250, MAIN_UI_OFF,1, FADE_IN,250,1, WAIT_SEC,1000, SET_SE_EPISODE,DIR_SE_Water_Heavy, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_Water_Heavy, WAIT_SEC,300, SET_SE_EPISODE,DIR_SE_Water_Heavy, WAIT_SEC,500, STOP_SE_EPISODE_FADEOUT,1000, WAIT_SEC,500, TALK,博麗 霊夢,-1,CH00101,mtn_03,face_01,0,NONE,0,NONE,NONE,1, 跳ねた魚は頼んだわよ、早鬼! event_033_003_00_32 SET_MODEL_CHARA,CH11301,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_01,face_03,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_05,face_03,0,NONE,0,NONE,NONE, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_POCHA, EASING_MOVE_CHARA_POS,CH11401,1,6,100,1, WAIT_SEC,300, SET_SE_EPISODE,DIR_SE_POCHA, EASING_MOVE_CHARA_POS,CH11401,1,8,100,1, WAIT_SEC,300, SET_SE_EPISODE,DIR_SE_POCHA, EASING_MOVE_CHARA_POS,CH11401,1,7,100,1, WAIT_SEC,500, SET_ACTION_CHARA,CH11401,mtn_12,face_03,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_15,face_02,0,NONE,4200,NONE,NONE, TALK,驪駒 早鬼,-1,CH11401,NONE,NONE,0,NONE,0,NONE,NONE,2, 任せろ! この帽子も器代わりに使って…… よぉ~し、大漁大漁! 10匹くらい入ったぞ! event_033_003_00_33 MOVE_CHARA_POS,CH11301,1,0,0, TALK,博麗 霊夢,-1,CH00101,mtn_05,face_02,0,NONE,0,NONE,NONE,2, やった、これなら勝てるわ! 第二攻撃、行くわよ~~!! event_033_003_00_34 SET_ACTION_CHARA,CH00101,mtn_17,face_02,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_10,face_02,0,NONE,0,NONE,NONE, SET_SE_EPISODE,DIR_SE_Water_Loop, SET_SE_EPISODE,DIR_SE_PUNCH, FADE_OUT,250,1, WAIT_SEC,250, MAIN_UI_OFF,1, FADE_IN,250,1, WAIT_SEC,1000, STOP_SE_EPISODE_FADEOUT,1000, MOVE_CHARA_POS,CH11301,2,250,1, MOVE_CHARA_POS,CH00101,5,250,1, MOVE_CHARA_POS,CH11401,8,250,1, WAIT_SEC,500, TALK,埴安神 袿姫,-1,CH11301,mtn_03,face_03,0,NONE,0,NONE,NONE,2, くっ、魚の動きが激しくて、なかなかすくえない! これが金魚すくい……思っていたよりハードだわ! event_033_003_00_35 STOP_BGM_FADEOUT,1000, FADE_OUT,500,0, WAIT_SEC,1000, MAIN_UI_OFF,1, SET_MODEL_CHARA,CH11001,5,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11101,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11301,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH00101,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11401,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11001,mtn_01,face_03,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11101,mtn_01,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_01,face_07,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH00101,mtn_01,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_01,face_01,0,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11001, WAIT_SEC,500, FADE_IN,500,0, WAIT_SEC,1000, SET_SE_EPISODE,DIR_SE_WHISTLE2, WAIT_SEC,1000, MAIN_UI_ON, SET_LOOK_POS,CH11001,-150,0,150,0, SET_LOOK_POS,CH11001,150,0,150,3400, TALK,庭渡 久侘歌,-1,CH11001,mtn_05,face_03,0,NONE,0,NONE,NONE,2, 終了です! ええと、 より多くの魚型埴輪を捕まえられたのは……。 event_033_003_00_36 MAIN_UI_OFF,1, SET_BGM,28, MOVE_CHARA_POS,CH11001,5,250,0, WAIT_SEC,500, SET_MODEL_CHARA,CH00101,3,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11401,7,250,0,mtn_01,face_01,NONE,0,NONE,NONE, WAIT_SEC,500, SET_LOOK_CHARA,CH00101,CH11401,0, SET_LOOK_CHARA,CH11401,CH00101,0, EASING_MOVE_CHARA_POS,CH00101,1,4,250,1, EASING_MOVE_CHARA_POS,CH11401,1,6,250,1, WAIT_SEC,250, SET_SE_EPISODE,DIR_SE_SLAP, WAIT_SEC,250, SET_ACTION_CHARA,CH00101,mtn_03,face_02,0,NONE,0,NONE,NONE, TALK,驪駒 早鬼,-1,CH11401,mtn_18,face_02,0,NONE,0,NONE,NONE,1, 私たちの圧勝だ! やったな、霊夢! event_033_003_00_37 SET_MODEL_CHARA,CH11001,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11001, MOVE_CHARA_POS,CH82201,4,0,0, MOVE_CHARA_POS,CH11301,8,0,0, MOVE_CHARA_POS,CH00101,3,250,0, MOVE_CHARA_POS,CH11401,5,250,0, WAIT_SEC,500, SET_INSERT_SHAKE,CH82201,1,0,20,50,0,0, EASING_MOVE_CHARA_POS,CH82201,1,3,250,1, EASING_MOVE_CHARA_POS,CH11301,1,7,250,1, WAIT_SEC,500, TALK,埴安神 袿姫,-1,CH11301,mtn_14,face_04,0,NONE,0,NONE,NONE,2, はぁ、私たちもがんばったんだけどねぇ。 見事な連係プレーだった。完敗だわ。 event_033_003_00_38 TALK,埴輪兵A,-1,-1,mtn_01,face_01,0,NONE,0,NONE,NONE,1, ハニ……。 event_033_003_00_39 MOVE_CHARA_POS,CH82201,3,250,0, MOVE_CHARA_POS,CH11301,7,250,0, WAIT_SEC,500, SET_MODEL_CHARA,CH11001,5,250,0,mtn_01,face_01,NONE,0,NONE,NONE, WAIT_SEC,500, TALK,庭渡 久侘歌,-1,CH11001,mtn_13,face_07,0,add_24,0,NONE,NONE,2, (霊夢さんの攻撃で、袿姫さんたちが  完全に割を食っていたように思えたけど……) event_033_003_00_40 SET_INSERT_SHAKE_STOP,CH82201,1, SET_MODEL_CHARA,CH11401,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11401, SET_LOOK_POS,CH11401,-150,0,150,0, SET_LOOK_CHARA,CH11101,CH11401,0, TALK,庭渡 久侘歌,-1,CH11001,mtn_14,face_04,0,NONE,0,NONE,NONE,2, (まあ、本人が納得してるなら、いいのかしら?  やけにあっさりしてる気もするけど) event_033_003_00_41 MAIN_UI_OFF,1, MOVE_CHARA_POS,CH11101,8,0,0, MOVE_CHARA_POS,CH11001,5,250,0, WAIT_SEC,500, SET_MODEL_CHARA,CH11401,3,250,0,mtn_01,face_01,NONE,0,NONE,NONE, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_Fs_in, WAIT_SEC,800, EASING_MOVE_CHARA_POS,CH11101,1,7,250,1, WAIT_SEC,500, TALK,吉弔 八千慧,-1,CH11101,mtn_06,face_01,0,NONE,0,NONE,NONE,2, 金魚すくい、無事に攻略したようですね。 私も、型抜きの屋台を取り返してきました。 event_033_003_00_42 SET_LOOK_CHARA,CH11401,CH11101,0, TALK,驪駒 早鬼,-1,CH11401,mtn_03,face_06,0,NONE,0,NONE,NONE,2, 吉弔! 型抜きって、鬼傑組の屋台か! 自分の屋台を取り返しに行ってたんだな。 event_033_003_00_43 TALK,吉弔 八千慧,-1,CH11101,mtn_15,face_02,0,NONE,0,NONE,NONE,2, ええ、袿姫が他の屋台に集中してる間に。 造形神相手の型抜きじゃ、勝ち目がないのでね。 event_033_003_00_44 SET_ACTION_CHARA,CH11401,mtn_17,face_04,0,add_10,0,NONE,NONE, SET_ACTION_CHARA,CH11401,NONE,face_01,0,NONE,2600,NONE,NONE, TALK,驪駒 早鬼,-1,CH11401,NONE,NONE,0,NONE,0,NONE,NONE,2, お、お前ってやつは……。 ホント、抜け目がないな。 event_033_003_00_45 SKIP_POS, FADE_OUT,500, STOP_BGM, WAIT_SEC,2000, END,