// BOM event_033_004_00,2,447 START, SET_TEX_BG,991300,0, STOP_BGM, MAIN_UI_OFF,1, FADE_IN,500,0, WAIT_SEC,1000, SET_MODEL_CHARA,CH11001,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11401,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_WING_MOTION,CH11001,3, SET_WING_MOTION,CH11401,3, TALK_OUT, INFO_BOARD,1, 霊長園 event_033_004_00_1 WAIT_SEC,500, SET_MODEL_CHARA,CH11401,5,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11101,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH00101,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, MOVE_CHARA_POS,CH11101,6,0,0, MOVE_CHARA_POS,CH00101,9,0,0, CHANGE_CHARA_COLOR,CH11001,248,230,206, CHANGE_CHARA_COLOR,CH11401,248,230,206, CHANGE_CHARA_COLOR,CH11101,248,230,206, CHANGE_CHARA_COLOR,CH00101,248,230,206, SET_LOOK_CHARA,CH11101,CH11401,0, SET_LOOK_CHARA,CH00101,CH11401,0, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_HAND, SET_ACTION_CHARA,CH11401,mtn_10,face_01,0,NONE,0,NONE,NONE, WAIT_SEC,1000, SET_SE_EPISODE,DIR_SE_PUNCH, WAIT_SEC,190, SET_SE_EPISODE,DIR_SE_PUNCH, WAIT_SEC,280, SET_SE_EPISODE,DIR_SE_PUNCH, WAIT_SEC,1000, SET_BGM,28, MAIN_UI_ON, TALK,驪駒 早鬼,-1,CH11401,mtn_11,face_02,0,NONE,0,NONE,NONE,2, よし! ピンを全部、倒したぞ! これでまた、私たちの勝利だ! event_033_004_00_2 SET_LOOK_CHARA,CH11401,CH11101,0, EASING_MOVE_CHARA_POS,CH11401,1,2,250,1, EASING_MOVE_CHARA_POS,CH11101,1,5,250,1, EASING_MOVE_CHARA_POS,CH00101,1,8,250,1, WAIT_SEC,500, SET_ACTION_CHARA,CH11401,mtn_13,face_01,0,NONE,0,NONE,NONE, TALK,吉弔 八千慧,-1,CH11101,mtn_06,face_01,0,NONE,0,NONE,NONE,2, ボウリングの屋台も奪還成功、と。 今のところ、すべて取り返せていますね。 event_033_004_00_3 SET_ACTION_CHARA,CH00101,mtn_16,face_02,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH00101,NONE,face_07,0,NONE,3400,NONE,NONE, TALK,博麗 霊夢,-1,CH00101,NONE,NONE,0,NONE,0,NONE,NONE,2, トンデモルールにも、だんだん慣れてきたかも。 まあ、めちゃくちゃ疲れたけど……。 event_033_004_00_4 SET_MODEL_CHARA,CH11301,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11201,0,250,0,mtn_01,face_03,NONE,0,NONE,NONE, CHANGE_CHARA_COLOR,CH11301,248,230,206, CHANGE_CHARA_COLOR,CH11201,248,230,206, SET_LOOK_POS,CH11301,150,0,150,0, SET_LOOK_POS,CH11201,150,0,150,0, TALK,驪駒 早鬼,-1,CH11401,mtn_15,face_02,0,NONE,0,NONE,NONE,1, もう疲れたのか? まだ射的が残ってるぞ! event_033_004_00_5 SET_LOOK_CHARA,CH11401,CH11301,0, SET_ACTION_CHARA,CH11401,mtn_13,face_01,0,NONE,0,NONE,NONE, MOVE_CHARA_POS,CH11301,4,0,0, MOVE_CHARA_POS,CH11201,1,0,0, MOVE_CHARA_POS,CH11101,6,250,0, MOVE_CHARA_POS,CH00101,9,250,0, EASING_MOVE_CHARA_POS,CH11401,1,8,500,1, WAIT_SEC,250, EASING_MOVE_CHARA_POS,CH11301,1,5,250,1, EASING_MOVE_CHARA_POS,CH11201,1,2,250,1, WAIT_SEC,750, TALK,埴安神 袿姫,-1,CH11301,mtn_06,face_07,0,NONE,0,NONE,NONE,2, ええ。早いもので、それが最後の屋台みたい。 せめて1つくらい、勝ちたいものだけど。 event_033_004_00_6 TALK,驪駒 早鬼,-1,CH11401,mtn_16,face_03,0,NONE,0,NONE,NONE,2, 残念だが、射的は勁牙組の屋台だ。 絶対に負けるわけにはいかない。 event_033_004_00_7 TALK,杖刀偶 磨弓,-1,CH11201,mtn_11,face_03,0,NONE,0,NONE,NONE,2, 袿姫様、射的でしたら私が。腕は修復済みですし、 銃器の扱いには自信があります。 event_033_004_00_8 SET_LOOK_CHARA,CH11301,CH11201,0, SET_LOOK_CHARA,CH11301,CH11401,4300, SET_ACTION_CHARA,CH11301,mtn_10,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_05,face_02,0,NONE,4200,NONE,NONE, TALK,埴安神 袿姫,-1,CH11301,NONE,NONE,0,NONE,0,NONE,NONE,2, いえ、私が出るわ。これが最後だしね。 では、射的の屋台まで移動しましょうか。 event_033_004_00_9 STOP_BGM_FADEOUT,1000, FADE_OUT,500,0, WAIT_SEC,1000, MAIN_UI_OFF,1, SET_MODEL_CHARA,CH11001,3,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH00101,7,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11401,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11301,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11201,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11001,mtn_01,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH00101,mtn_01,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_01,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_01,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11201,mtn_01,face_01,0,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11001, CLEAR_LOOK_CHARA,CH00101, CLEAR_LOOK_CHARA,CH11401, CLEAR_LOOK_CHARA,CH11301, WAIT_SEC,500, WAIT_CHARA,CH00101, WAIT_CHARA,CH11301, SET_BGM,21, FADE_IN,500,0, WAIT_SEC,1000, MAIN_UI_ON, SET_LOOK_CHARA,CH00101,CH11001,2100, SET_ACTION_CHARA,CH00101,mtn_06,face_06,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH00101,mtn_07,face_01,0,NONE,2000,NONE,NONE, TALK,博麗 霊夢,-1,CH00101,NONE,NONE,0,NONE,0,NONE,NONE,2, これが、その屋台? 一見すると普通の射的ね。 event_033_004_00_10 SET_LOOK_CHARA,CH00101,CH11001,0, SET_LOOK_CHARA,CH11001,CH00101,0, SET_ACTION_CHARA,CH00101,NONE,face_01,0,NONE,0,NONE,NONE, TALK,庭渡 久侘歌,-1,CH11001,mtn_12,face_01,0,add_09,0,NONE,NONE,2, ですね。鉄砲で景品を狙う、一般的な形式です。 今回は景品ではなく、得点板を使用します。 event_033_004_00_11 MAIN_UI_OFF,1, MOVE_CHARA_POS,CH11301,4,0,0, MOVE_CHARA_POS,CH11401,8,0,0, MOVE_CHARA_POS,CH11001,2,250,0, MOVE_CHARA_POS,CH00101,6,250,0, WAIT_SEC,500, EASING_MOVE_CHARA_POS,CH11301,1,3,250,1, EASING_MOVE_CHARA_POS,CH11401,1,7,250,1, WAIT_SEC,500, SET_ACTION_CHARA,CH11301,mtn_12,NONE,0,NONE,0,NONE,NONE, SET_LOOK_POS,CH11301,0,-150,150,0, SET_SE_EPISODE,DIR_SE_PICKUP, WAIT_SEC,1500, SET_LOOK_CHARA,CH11301,CH11401,0, TALK,埴安神 袿姫,-1,CH11301,mtn_07,face_02,0,NONE,0,NONE,NONE,2, この鉄砲で、得点板を狙えばいいのよね。 それじゃ、さっそく始めましょう。 event_033_004_00_12 SET_ACTION_CHARA,CH11401,mtn_17,face_00,0,NONE,0,NONE,NONE, SET_LOOK_POS,CH11401,0,-150,150,0, SET_SE_EPISODE,DIR_SE_PICKUP, WAIT_SEC,1500, SET_LOOK_CHARA,CH11401,CH11301,0, TALK,驪駒 早鬼,-1,CH11401,mtn_18,face_08,0,NONE,0,NONE,NONE,2, ふっふっふ。口で言うのは簡単だが、 果たして、そう上手くいくかな? event_033_004_00_13 STOP_BGM_FADEOUT,1000, SET_MODEL_CHARA,CH11001,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11001, SET_ACTION_CHARA,CH11001,mtn_01,face_03,0,NONE,0,NONE,NONE, MOVE_CHARA_POS,CH11301,3,250,0, MOVE_CHARA_POS,CH11401,7,250,0, WAIT_SEC,500, WAIT_CHARA,CH11001, SET_MODEL_CHARA,CH11001,5,250,0,mtn_01,face_01,NONE,0,NONE,NONE, WAIT_SEC,500, TALK,庭渡 久侘歌,-1,CH11001,mtn_05,face_03,0,NONE,0,NONE,NONE,2, お二人とも、準備はよろしいですか? それでは、よーい……スタート! event_033_004_00_14 MAIN_UI_OFF,1, SET_SE_EPISODE,DIR_SE_WHISTLE2, SET_MODEL_CHARA,CH11301,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11401,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH00101,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11301, CLEAR_LOOK_CHARA,CH11401, CLEAR_LOOK_CHARA,CH00101, SET_LOOK_POS,CH00101,150,0,150,0, SET_ACTION_CHARA,CH11301,mtn_01,face_03,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_01,face_08,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH00101,mtn_01,face_06,0,NONE,0,NONE,NONE, MOVE_CHARA_POS,CH11001,5,250,0, WAIT_CHARA,CH11301, WAIT_SEC,500, WAIT_CHARA,CH11301, SET_MODEL_CHARA,CH11301,3,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11401,7,250,0,mtn_01,face_01,NONE,0,NONE,NONE, WAIT_SEC,500, SET_ACTION_CHARA,CH11301,mtn_03,face_03,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_06,face_08,0,NONE,0,NONE,NONE, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,150, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,100, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,1000, MOVE_CHARA_POS,CH00101,1,0,0, TALK,埴安神 袿姫,-1,CH11301,mtn_08,face_06,0,NONE,0,NONE,NONE,1, こ、これは……!? event_033_004_00_15 SET_BGM,5, EASING_MOVE_CHARA_POS,CH00101,1,2,250,1, EASING_MOVE_CHARA_POS,CH11301,1,5,250,1, EASING_MOVE_CHARA_POS,CH11401,1,8,250,1, WAIT_SEC,500, SET_LOOK_CHARA,CH11401,CH11301,0, SET_ACTION_CHARA,CH11401,mtn_17,face_08,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH00101,mtn_10,face_06,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH00101,mtn_13,face_03,0,NONE,3200,NONE,NONE, TALK,博麗 霊夢,-1,CH00101,NONE,NONE,0,NONE,0,NONE,NONE,2, ひゃあっ! 弾がこっちにまで飛んできた! もー、袿姫のやつ、どこ狙ってんのよ! event_033_004_00_16 SET_LOOK_CHARA,CH11301,CH00101,0, TALK,埴安神 袿姫,-1,CH11301,mtn_05,face_07,0,NONE,0,NONE,NONE,2, わざとじゃないのよ! この鉄砲……狙いとは まったく違う方向に弾が飛んでいくんだわ! event_033_004_00_17 SET_ACTION_CHARA,CH00101,mtn_14,face_06,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH00101,mtn_04,face_03,0,NONE,3200,NONE,NONE, TALK,博麗 霊夢,-1,CH00101,NONE,NONE,0,NONE,0,NONE,NONE,2, ハッ! 銃が改造されてるのか! ってか、 それをやったのは、あんたたちでしょうがー! event_033_004_00_18 SET_LOOK_CHARA,CH11301,CH11401,0, SET_ACTION_CHARA,CH11301,mtn_12,face_07,300,NONE,0,NONE,NONE, TALK,驪駒 早鬼,-1,CH11401,mtn_05,face_02,0,NONE,0,NONE,NONE,2, あーはっはっは! 無様だな、袿姫よ! そのまま、あらぬ方向に弾を飛ばし続けるがいい! event_033_004_00_19 CLEAR_LOOK_CHARA,CH11401, SET_ACTION_CHARA,CH11401,mtn_12,face_08,0,NONE,0,NONE,NONE, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,170, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,1000, SET_MODEL_CHARA,CH11001,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11201,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11101,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11101, SET_LOOK_POS,CH11001,-150,0,150,0, SET_LOOK_POS,CH11201,-150,0,150,0, SET_LOOK_POS,CH11101,-150,0,150,0, SET_ACTION_CHARA,CH11001,mtn_01,face_03,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11201,mtn_01,face_03,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11101,mtn_01,face_07,0,add_24,0,NONE,NONE, TALK,驪駒 早鬼,-1,CH11401,mtn_14,face_08,0,NONE,0,NONE,NONE,2, この隙に得点はいただく! えーっと、 次は右に弾が曲がるから……この角度だ! event_033_004_00_20 STOP_BGM_FADEOUT,1000, MOVE_CHARA_POS,CH11001,3,0,0, MOVE_CHARA_POS,CH11201,6,0,0, MOVE_CHARA_POS,CH11101,9,0,0, MOVE_CHARA_POS,CH00101,1,250,0, MOVE_CHARA_POS,CH11301,4,250,0, MOVE_CHARA_POS,CH11401,7,250,0, WAIT_SEC,500, EASING_MOVE_CHARA_POS,CH11001,1,2,250,1, EASING_MOVE_CHARA_POS,CH11201,1,5,250,1, EASING_MOVE_CHARA_POS,CH11101,1,8,250,1, WAIT_SEC,500, TALK,吉弔 八千慧,-1,CH11101,mtn_07,face_07,0,add_24,0,NONE,NONE,2, (早鬼……疲れからか、気が昂っているな。  妙なことを口走らなければいいのですが……) event_033_004_00_21 SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,400, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,250, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,500, SET_MODEL_CHARA,CH11401,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11301,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11301, SET_ACTION_CHARA,CH11401,mtn_01,face_02,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_01,face_07,0,NONE,0,NONE,NONE, SET_BGM,6, TALK,庭渡 久侘歌,-1,CH11001,mtn_03,face_03,0,NONE,0,NONE,NONE,2, 弾が当たらない袿姫さんに比べて、早鬼さんは 怒涛の勢いで得点を重ねていきます! event_033_004_00_22 TALK,杖刀偶 磨弓,-1,CH11201,mtn_18,face_03,0,NONE,0,NONE,NONE,2, そ、そんな……! アイツだけ普通の鉄砲を 使っているんじゃないの!? 審判! event_033_004_00_23 SET_LOOK_POS,CH11001,150,0,150,0, SET_LOOK_POS,CH11001,-150,0,150,3300, SET_ACTION_CHARA,CH11001,mtn_13,face_07,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11001,mtn_14,NONE,0,NONE,3200,NONE,NONE, TALK,庭渡 久侘歌,-1,CH11001,NONE,NONE,0,NONE,0,NONE,NONE,2, ええっ? そんなはずは……。 早鬼さん、どうしてそんなに当てられるんです? event_033_004_00_24 MOVE_CHARA_POS,CH11301,1,0,0, MOVE_CHARA_POS,CH11401,4,0,0, MOVE_CHARA_POS,CH11201,6,250,0, MOVE_CHARA_POS,CH11101,9,250,0, EASING_MOVE_CHARA_POS,CH11001,1,8,500,1, WAIT_SEC,250, SET_LOOK_CHARA,CH11001,CH11401,0, EASING_MOVE_CHARA_POS,CH11301,1,2,250,1, EASING_MOVE_CHARA_POS,CH11401,1,5,250,1, WAIT_SEC,750, SET_LOOK_CHARA,CH11401,CH11001,0, TALK,驪駒 早鬼,-1,CH11401,mtn_13,face_07,0,NONE,0,NONE,NONE,2, 決まってるだろ。射的は、勁牙組の屋台だからな! 弾の飛ぶ方向くらい…… event_033_004_00_25 SET_INSERT_SHAKE,CH11401,1,2,200,500,0,0.5, TALK,驪駒 早鬼,-1,CH11401,mtn_15,face_02,0,add_14,0,NONE,NONE,2, ああいや、自分の屋台だから、 それだけ気合いが入ってるってことさ! あはは……! event_033_004_00_26 TALK,庭渡 久侘歌,-1,CH11001,mtn_06,face_07,0,add_24,0,NONE,NONE,2, (自分の屋台だから、弾の飛び方がわかる?  それって、つまり……) event_033_004_00_27 SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,500, TALK,埴安神 袿姫,-1,CH11301,mtn_12,face_01,0,NONE,0,NONE,NONE,2, ……ふむ。だんだん、コツがつかめてきたわ。 弾のズレる方向には、法則性があるみたいね。 event_033_004_00_28 SET_MODEL_CHARA,CH00101,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11101,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11201,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH00101, SET_LOOK_POS,CH00101,-150,0,150,0, SET_LOOK_CHARA,CH11201,CH11301,0, SET_ACTION_CHARA,CH00101,mtn_01,face_03,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11101,mtn_01,face_07,0,add_empty,0,NONE,NONE, SET_ACTION_CHARA,CH11201,mtn_01,face_01,0,NONE,0,NONE,NONE, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,500, SET_LOOK_CHARA,CH11401,CH11301,0, SET_ACTION_CHARA,CH11401,mtn_18,face_06,0,NONE,0,NONE,NONE, TALK,埴安神 袿姫,-1,CH11301,mtn_10,face_02,0,NONE,0,NONE,NONE,2, それなら、これで……よし、命中っ! ここから追い上げてみせるわ! event_033_004_00_29 MAIN_UI_OFF,1, MOVE_CHARA_POS,CH11301,2,250,0, MOVE_CHARA_POS,CH11401,5,250,0, MOVE_CHARA_POS,CH11001,8,250,0, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,300, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,500, SET_MODEL_CHARA,CH00101,3,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11101,7,250,0,mtn_01,face_01,NONE,0,NONE,NONE, WAIT_SEC,500, TALK,博麗 霊夢,-1,CH00101,mtn_03,face_07,0,NONE,0,NONE,NONE,2, まずい、袿姫が弾を当て始めたわ! ちょっと早鬼、何をもたついてるのよー! event_033_004_00_30 SET_MODEL_CHARA,CH11401,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11401, TALK,吉弔 八千慧,-1,CH11101,mtn_07,face_07,0,add_empty,0,NONE,NONE,2, 早鬼のやつ、焦っていますね。 弾を込めるのに手間取っている……。 event_033_004_00_31 MOVE_CHARA_POS,CH11201,1,0,0, MOVE_CHARA_POS,CH11301,4,0,0, MOVE_CHARA_POS,CH11401,7,0,0, MOVE_CHARA_POS,CH00101,4,250,0, MOVE_CHARA_POS,CH11101,8,250,0, WAIT_SEC,500, EASING_MOVE_CHARA_POS,CH11201,1,2,250,1, EASING_MOVE_CHARA_POS,CH11301,1,5,250,1, EASING_MOVE_CHARA_POS,CH11401,1,8,250,1, WAIT_SEC,500, SET_INSERT_SHAKE,CH11401,1,1,10,200,0,1.2, TALK,驪駒 早鬼,-1,CH11401,mtn_10,face_03,0,NONE,0,NONE,NONE,2, く、くそー! 弾が入らん! こういう細かい作業は、苦手なんだよー! event_033_004_00_32 TALK,杖刀偶 磨弓,-1,CH11201,mtn_11,face_02,0,NONE,0,NONE,NONE,2, 袿姫様、ファイトですー! このまま、この屋台だけでもいただきましょう! event_033_004_00_33 STOP_BGM_FADEOUT,1000, FADE_OUT,500,0, WAIT_SEC,1000, MAIN_UI_OFF,1, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,300, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,200, SET_SE_EPISODE,DIR_SE_PISTOL_START, SET_MODEL_CHARA,CH11001,5,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11401,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11301,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11201,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11101,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH00101,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_01,face_06,0,add_empty,0,NONE,NONE, SET_ACTION_CHARA,CH11001,mtn_01,face_03,0,add_empty,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_01,face_01,0,add_empty,0,NONE,NONE, SET_ACTION_CHARA,CH11201,mtn_01,face_03,0,add_empty,0,NONE,NONE, SET_ACTION_CHARA,CH11101,mtn_01,face_01,0,add_empty,0,NONE,NONE, SET_ACTION_CHARA,CH00101,mtn_01,face_03,0,add_empty,0,NONE,NONE, CLEAR_LOOK_CHARA,CH11001, SET_LOOK_CHARA,CH11401,CH11001,0, WAIT_SEC,1000, SET_SE_EPISODE,DIR_SE_WHISTLE2, WAIT_SEC,1000, FADE_IN,500,0, WAIT_SEC,1000, MAIN_UI_ON, TALK,庭渡 久侘歌,-1,CH11001,mtn_04,face_03,0,NONE,0,NONE,NONE,2, ピッピー! 終了です! お二人とも、銃を降ろしてください。 event_033_004_00_34 SET_BGM,6, MOVE_CHARA_POS,CH11401,8,0,0, TALK,庭渡 久侘歌,-1,CH11001,mtn_05,face_06,0,NONE,0,NONE,NONE,2, 結果は……なんと、両者同点です! 激闘の末、まさかこんな結果になるなんて。 event_033_004_00_35 EASING_MOVE_CHARA_POS,CH11001,1,3,250,1, EASING_MOVE_CHARA_POS,CH11401,1,7,250,1, WAIT_SEC,500, TALK,驪駒 早鬼,-1,CH11401,mtn_05,face_06,0,NONE,0,NONE,NONE,2, ど、同点だと!? そんな……! その場合、屋台はどうなるんだ!? event_033_004_00_36 SET_LOOK_CHARA,CH11001,CH11401,0, TALK,庭渡 久侘歌,-1,CH11001,mtn_13,face_03,0,NONE,0,NONE,NONE,2, こういうときは、そうですね……。 延長戦といきますか。 event_033_004_00_37 TALK,庭渡 久侘歌,-1,CH11001,mtn_15,face_03,0,NONE,0,NONE,NONE,2, 一発で勝負の決まる、サドンデスの早撃ち対決を行います。 これで勝ったほうを、射的の勝者としましょう! event_033_004_00_38 STOP_BGM_FADEOUT,1000, FADE_OUT,500,0, WAIT_SEC,1000, MAIN_UI_OFF,1, SET_TEX_BG,991000, SET_MODEL_CHARA,CH11401,10,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11001,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11301,0,250,0,mtn_01,face_01,NONE,0,NONE,NONE, CLEAR_LOOK_CHARA,CH00101, CLEAR_LOOK_CHARA,CH11001, CLEAR_LOOK_CHARA,CH11201, CLEAR_CHARA_COLOR,CH00101, CLEAR_CHARA_COLOR,CH11001, CLEAR_CHARA_COLOR,CH11201, CLEAR_CHARA_COLOR,CH11401, CLEAR_CHARA_COLOR,CH11301, SET_LOOK_CHARA,CH11301,CH11401,0, SET_LOOK_CHARA,CH11401,CH11301,0, SET_ACTION_CHARA,CH11401,mtn_01,face_03,0,add_empty,0,NONE,NONE, SET_ACTION_CHARA,CH11001,mtn_01,face_01,0,add_empty,0,NONE,NONE, WAIT_SEC,500, WAIT_CHARA,CH11001, FADE_IN,500,0, WAIT_SEC,1000, SET_SE_EPISODE,DIR_SE_WINDCOLD, WAIT_SEC,2000, SET_MODEL_CHARA,CH11401,8,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11001,5,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11301,2,250,0,mtn_01,face_01,NONE,0,NONE,NONE, WAIT_SEC,500, MAIN_UI_ON, TALK,埴安神 袿姫,-1,CH11301,mtn_12,face_07,0,NONE,0,NONE,NONE,2, 広い場所でってことで、霊長園の外に 出てきたけど、ここで何をするのかしら? event_033_004_00_39 SET_BGM,24, SET_LOOK_CHARA,CH11001,CH11301,0, TALK,庭渡 久侘歌,-1,CH11001,mtn_06,face_01,0,NONE,0,NONE,NONE,2, これは、以前拾った外の世界の本に書いてあった、 決闘方法なのですが……。 event_033_004_00_40 TALK,庭渡 久侘歌,-1,CH11001,mtn_07,face_03,0,NONE,0,NONE,NONE,2, お互い、銃を構えずに背を向け合い、 数歩歩いた後、振り向きざまに撃ち合うんです。 event_033_004_00_41 SET_LOOK_CHARA,CH11001,CH11401,0, TALK,庭渡 久侘歌,-1,CH11001,mtn_18,face_02,0,NONE,0,NONE,NONE,2, そして、先に相手に弾が命中したほうが 勝者という、とてもシンプルな内容です。 event_033_004_00_42 TALK,驪駒 早鬼,-1,CH11401,mtn_16,face_03,0,NONE,0,NONE,NONE,2, 要は、反射神経と、即座に狙いを定める力が 試されるってわけか。悪くない。 event_033_004_00_43 TALK,埴安神 袿姫,-1,CH11301,mtn_06,face_02,0,NONE,0,NONE,NONE,2, この一発だけで、勝負が決まるのね。 いいでしょう。当ててみせるわ。 event_033_004_00_44 CLEAR_LOOK_CHARA,CH11001, TALK,庭渡 久侘歌,-1,CH11001,mtn_16,face_03,0,NONE,0,NONE,NONE,2, 準備はよろしいですか? それでは両者、位置について。 event_033_004_00_45 MAIN_UI_OFF,1, STOP_BGM_FADEOUT,1000, CLEAR_LOOK_CHARA,CH11301, CLEAR_LOOK_CHARA,CH11401, SET_LOOK_POS,CH11301,-150,0,150,0, SET_LOOK_POS,CH11401,150,0,150,0, SET_ACTION_CHARA,CH11301,mtn_12,face_01,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11401,mtn_17,face_03,0,NONE,0,NONE,NONE, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_Fs_in, MOVE_CHARA_POS,CH11301,0,1000,1, MOVE_CHARA_POS,CH11401,10,1000,1, WAIT_SEC,1000, MOVE_CHARA_POS,CH11001,5,250,0, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_WINDCOLD, SET_MODEL_CHARA,CH11301,4,250,0,mtn_01,face_01,NONE,0,NONE,NONE, SET_MODEL_CHARA,CH11401,6,250,0,mtn_01,face_01,NONE,0,NONE,NONE, WAIT_SEC,2000, TALK,庭渡 久侘歌,-1,CH11001,NONE,NONE,0,NONE,0,NONE,NONE,2, 5歩歩いたら、振り向いて相手を撃つのです。 よーい……はじめ! event_033_004_00_46 TALK,博麗 霊夢,-1,CH00101,NONE,NONE,0,NONE,0,NONE,NONE,2, うう、この緊張感。 見てるだけなのに、ドキドキしちゃう。 event_033_004_00_47 SET_SE_EPISODE,DIR_SE_WINDCOLD, FADE_OUT,500,0, WAIT_SEC,1000, MAIN_UI_OFF,1, SET_SEPIA,240,224,192, WAIT_SEC,500, FADE_IN,500,0, WAIT_SEC,1000, SET_SE_EPISODE,DIR_SE_FOOTSOLO1, MOVE_CHARA_POS,CH11301,3,1000,1, MOVE_CHARA_POS,CH11401,7,1000,1, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_FOOTSOLO1, WAIT_SEC,500, TALK,埴安神 袿姫,-1,CH11301,NONE,NONE,0,add_25,0,NONE,NONE,1, (4歩……3歩……) event_033_004_00_48 SET_SE_EPISODE,DIR_SE_WINDCOLD, SET_SE_EPISODE,DIR_SE_FOOTSOLO1, MOVE_CHARA_POS,CH11301,2,1000,1, MOVE_CHARA_POS,CH11401,8,1000,1, WAIT_SEC,500, SET_SE_EPISODE,DIR_SE_FOOTSOLO1, WAIT_SEC,500, TALK,驪駒 早鬼,-1,CH11401,NONE,NONE,0,add_24,0,NONE,NONE,2, (……2歩、……1歩、……  ここで振り向いて、撃つ!) event_033_004_00_49 MAIN_UI_OFF,1, SET_ACTION_CHARA,CH11401,mtn_03,face_03,0,NONE,0,NONE,NONE, SET_ACTION_CHARA,CH11301,mtn_03,face_03,0,add_empty,0,NONE,NONE, SET_LOOK_CHARA,CH11401,CH11301,0, SET_LOOK_CHARA,CH11301,CH11401,0, SET_SE_EPISODE,DIR_SE_SHAGAMI, WAIT_SEC,1000, SET_SE_EPISODE,DIR_SE_PISTOL_START, FADE_OUT,250,1, WAIT_SEC,45, SET_SE_EPISODE,DIR_SE_PISTOL_START, WAIT_SEC,500, CLEAR_SEPIA, SET_TEX_BG,10000006, WAIT_SEC,2000, MOVE_CHARA_POS,CH11301,0,0,1, MOVE_CHARA_POS,CH11401,10,0,1, FADE_IN,250,1, WAIT_SEC,3000, SKIP_POS, FADE_OUT,500, STOP_BGM, WAIT_SEC,2000, END,