// BOM sdchara_022_005_00,2,80 START, SET_TEX_BG,50000015, SET_BGM,1, MAIN_UI_OFF,1, FADE_IN,500,0, WAIT_SEC,1000, SET_SD_MODEL_CHARA,CH01501,22,0,0,1,face_01,mtn_01,NONE,0,NONE, SET_SD_MODEL_CHARA,CH015011,23,0,0,1,face_01,mtn_01,NONE,0,NONE, SET_SD_MODEL_CHARA,CH015012,24,0,0,1,face_01,mtn_01,NONE,0,NONE, SET_SD_MODEL_CHARA,CH015013,25,0,0,0,face_01,mtn_01,NONE,0,NONE, SET_SD_MODEL_CHARA,CH015014,26,0,0,0,face_01,mtn_01,NONE,0,NONE, SET_SD_MODEL_CHARA,CH01701,23,0,0,1,face_01,mtn_01,NONE,0,NONE, SET_SD_MODEL_CHARA,CH01801,25,0,0,0,face_01,mtn_01,NONE,0,NONE, SET_SD_MODEL_CHARA,CH01601,22,0,0,1,face_01,mtn_01,NONE,0,NONE, SET_ANIM_SD_CHARA,CH01601,1,face_01,mtn_01,NONE, SET_ANIM_SD_CHARA,CH01701,1,face_01,mtn_01,NONE, SET_ANIM_SD_CHARA,CH01801,0,face_01,mtn_01,NONE, SET_ANIM_SD_CHARA,CH01501,1,face_01,mtn_01,NONE, SET_ANIM_SD_CHARA,CH015011,1,face_01,mtn_01,NONE, SET_ANIM_SD_CHARA,CH015012,1,face_01,mtn_01,NONE, SET_ANIM_SD_CHARA,CH015013,0,face_01,mtn_01,NONE, SET_ANIM_SD_CHARA,CH015014,0,face_01,mtn_01,NONE, MOVE_SD_CHARA_POS,CH01601,22,0,0,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH01701,23,0,0,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH01801,25,0,0,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH01501,22,0,0,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015011,23,0,0,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015012,24,0,0,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015013,25,0,0,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015014,26,0,0,NONE,0,NONE,NONE, TALK_OUT, INFO_BOARD,1, 霧の湖 sdchara_022_005_00_1 WAIT_SEC,500, MAIN_UI_ON, SET_SE_EPISODE,DIR_SE_FAIRY, MOVE_SD_CHARA_POS,CH01501,22,250,1,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015011,23,250,1,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015012,24,250,1,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015013,25,250,1,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015014,26,250,1,NONE,0,NONE,NONE, WAIT_SEC,2000, MOVE_SD_CHARA_POS,CH01501,22,250,0,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015011,23,250,0,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015012,24,250,0,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015013,25,250,0,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH015014,26,250,0,NONE,0,NONE,NONE, WAIT_SEC,500, MOVE_SD_CHARA_POS,CH01601,22,250,1,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH01701,23,250,1,NONE,0,NONE,NONE, MOVE_SD_CHARA_POS,CH01801,25,250,1,NONE,0,NONE,NONE, WAIT_SEC,500, TALK_SD,-1,0,CH01601,1,face_01,mtn_03,6,0,3, よし、それぞれが集めてきた リリーはこれで全部ね。 この数なら充分でしょう sdchara_022_005_00_2 TALK_SD,-1,0,CH01701,1,face_02,mtn_03,NONE,0,3, ユメミタマの気配も グンと大きくなったわ。 これなら浄化できそうねー! sdchara_022_005_00_3 TALK_SD,-1,0,CH01801,0,face_02,mtn_05,2,0,3, よーし、 さっさと片付けるわよ! この、ダンマクカグラでね! sdchara_022_005_00_4 STOP_BGM_FADEOUT,1000, FADE_OUT,500,0, WAIT_SEC,1000, SET_ANIM_SD_CHARA,CH01601,1,face_05,mtn_01,NONE, SET_ANIM_SD_CHARA,CH01701,1,face_05,mtn_01,NONE, SET_ANIM_SD_CHARA,CH01801,0,face_05,mtn_01,NONE, WAIT_SEC,500, SET_BGM,25, FADE_IN,500,0, WAIT_SEC,1000, SET_ANIM_SD_CHARA,CH01601,1,face_05,mtn_01,NONE, SET_ANIM_SD_CHARA,CH01801,0,face_05,mtn_01,NONE, TALK_SD,-1,0,CH01701,1,face_05,mtn_06,5,0,3, はあ、はあ…… ダメ、ユメミタマの 気配がなくならない! sdchara_022_005_00_5 TALK_SD,-1,0,CH01801,0,face_06,mtn_11,8,0,3, ほとんどのリリーを ここに集めたはずだけど…… まだ集め残しがいるせい? sdchara_022_005_00_6 TALK_SD,-1,0,CH01601,1,face_01,mtn_03,NONE,0,2, いえ……。なんとなく…… それだけじゃない気がするわ sdchara_022_005_00_7 TALK_SD,-1,0,CH01701,1,face_03,mtn_05,1,0,3, も~! いったい、 どういうこと~!? これじゃ浄化できないわ! sdchara_022_005_00_8 TALK_SD,-1,0,CH01801,0,face_01,mtn_03,6,0,2, 姉さんたち、何か 気付いたこととかない? sdchara_022_005_00_9 TALK_SD,-1,0,CH01601,1,face_01,mtn_11,NONE,0,3, ……そういえば、 山で妖怪から 気になる情報を聞いたわ sdchara_022_005_00_10 TALK_SD,-1,0,CH01701,1,face_01,mtn_12,NONE,0,3, 気になることなら、私も。 リリーに関係あるかは わからないけど…… sdchara_022_005_00_11 TALK_SD,-1,0,CH01601,1,face_01,mtn_05,6,0,3, 焦っても仕方ないわね。 一度、落ち着いて 情報を整理してみましょう sdchara_022_005_00_12 WAIT_SEC,2000, SKIP_POS, FADE_OUT,500, STOP_BGM, WAIT_SEC,2000, END,