// BOM sdchara_034_008_00,2,88 START, SET_TEX_BG,50000002,0, SET_BGM,21, MAIN_UI_OFF,1, FADE_IN,500,0, WAIT_SEC,1000, SET_SD_MODEL_CHARA,CH805011,22,0,1,0,face_01,mtn_01,NONE,0,NONE, SET_SD_MODEL_CHARA,CH805012,26,0,1,0,face_01,mtn_01,NONE,0,NONE, SET_SD_MODEL_CHARA,CH00601,23,0,1,1,face_01,mtn_01,NONE,0,NONE, SET_SD_MODEL_CHARA,CH06701,25,0,1,0,face_01,mtn_01,NONE,0,NONE, SET_ANIM_SD_CHARA,CH805011,1,face_01,mtn_01,NONE,NONE, SET_ANIM_SD_CHARA,CH805012,0,face_01,mtn_01,NONE,NONE, SET_ANIM_SD_CHARA,CH00601,1,face_01,mtn_01,NONE,NONE, SET_ANIM_SD_CHARA,CH06701,0,face_01,mtn_01,NONE,NONE, MOVE_SD_CHARA_POS,CH805011,22,0,0, MOVE_SD_CHARA_POS,CH805012,26,0,0, MOVE_SD_CHARA_POS,CH00601,23,0,0, MOVE_SD_CHARA_POS,CH06701,25,0,0, CHANGE_CHARA_COLOR,CH805011,255,232,210, CHANGE_CHARA_COLOR,CH805012,255,232,210, CHANGE_CHARA_COLOR,CH00601,255,232,210, CHANGE_CHARA_COLOR,CH06701,255,232,210, TALK_OUT, INFO_BOARD,1, 紅魔館 sdchara_034_008_00_1 WAIT_SEC,500, MOVE_SD_CHARA_POS,CH00601,23,250,1, MOVE_SD_CHARA_POS,CH06701,25,250,1, WAIT_SEC,500, TALK_SD,-1,0,CH06701,0,face_01,mtn_03,NONE,0,3, 我の占いだと この辺りに運気を感じるぞ! たぶん、その水辺に…… sdchara_034_008_00_2 STOP_BGM_FADEOUT,1000, TALK_SD,-1,0,CH00601,1,face_06,mtn_01,8,0,3, ええ? ここ、紅魔館ですよ!? ナマズなんているわけ…… sdchara_034_008_00_3 OUT_TALK_POPUP, SET_SE_EPISODE,DIR_SE_Water_Loop, SET_INSERT_SHAKE,NONE,2,2,200,500,0,1, WAIT_SEC,1500, STOP_SE_EPISODE,DIR_SE_Water_Loop, SET_BGM,25, SET_ENV_EFFECT,2, TALK_SD,-1,0,CH00601,1,face_05,mtn_07,4,0,3, いっぱい泳いでるー!? 噴水の中に、ナマズが うじゃうじゃと……! sdchara_034_008_00_4 STOP_ENV_EFFECT,2, TALK_SD,-1,0,CH06701,0,face_02,mtn_12,2,0,3, おお、やはり 我の占いは正しかったな! さっそく釣り上げよう sdchara_034_008_00_5 TALK_SD,-1,0,CH00601,1,face_04,mtn_06,NONE,0,3, ま、まさか こんな近くまで魔の手が 迫っていただなんて…… sdchara_034_008_00_6 TALK_SD,-1,0,CH00601,1,face_03,mtn_05,NONE,0,3, 急いで釣りましょう! これはいよいよ、 幻想郷が危ないかも……! sdchara_034_008_00_7 OUT_TALK_POPUP, STOP_BGM_FADEOUT,1000, SET_ANIM_SD_CHARA,CH00601,1,face_01,mtn_12,NONE, SET_ANIM_SD_CHARA,CH06701,0,face_01,mtn_05,NONE, WAIT_SEC,250, SET_SE_EPISODE,DIR_SE_Water_Loop, FADE_OUT,500,0, WAIT_SEC,1000, MOVE_SD_CHARA_POS,CH805011,22,0,1, MOVE_SD_CHARA_POS,CH805012,26,0,1, SET_ANIM_SD_CHARA,CH00601,1,face_01,mtn_01,NONE, SET_ANIM_SD_CHARA,CH06701,0,face_01,mtn_01,NONE, WAIT_SEC,2500, STOP_SE_EPISODE_FADEOUT,1000, WAIT_SEC,750, SET_BGM,21, FADE_IN,500, WAIT_SEC,1000, TALK_SD,-1,0,CH06701,0,face_06,mtn_06,5,0,3, ふう。すべて捕らえたな。 しかし、噴水に ナマズが湧くとは妙な…… sdchara_034_008_00_8 TALK_SD,-1,0,CH00601,1,face_01,mtn_05,NONE,0,3, さっそくですが、次の場所へ 移りましょう。ナマズのいる 方角はわかりますか? sdchara_034_008_00_9 OUT_TALK_POPUP, SET_ANIM_SD_CHARA,CH06701,1,face_01,mtn_12,8, WAIT_SEC,800, SET_ANIM_SD_CHARA,CH06701,0,face_01,NONE,NONE, WAIT_SEC,800, SET_ANIM_SD_CHARA,CH06701,1,face_01,NONE,NONE, WAIT_SEC,1000, TALK_SD,-1,0,CH06701,1,face_01,mtn_11,NONE,0,3, ふむ……。次はこっちかな? 方角的に、 妖怪の山のほうだな sdchara_034_008_00_10 TALK_SD,-1,0,CH00601,1,face_01,mtn_12,7,0,3, すぐに向かいましょう! ナマズは、敵の残した 足跡かもしれません sdchara_034_008_00_11 TALK_SD,-1,0,CH00601,1,face_03,mtn_05,NONE,0,1, 急いで後を追うのです! sdchara_034_008_00_12 TALK_SD,-1,0,CH06701,0,face_05,mtn_07,8,0,3, て、敵? まあ、危機が 迫っているのは事実だし…… よし、急ぎ行くとしよう! sdchara_034_008_00_13 OUT_TALK_POPUP, SET_ANIM_SD_CHARA,CH00601,1,face_01,mtn_02,NONE, SET_ANIM_SD_CHARA,CH06701,1,face_01,mtn_02,NONE, WAIT_SEC,10, SET_SE_EPISODE,DIR_SE_RUN, WAIT_SEC,250, MOVE_SD_CHARA_POS,CH00601,24,500,0, MOVE_SD_CHARA_POS,CH06701,26,500,0, WAIT_SEC,1500, SKIP_POS, FADE_OUT,500, STOP_BGM, WAIT_SEC,2000, END,