// BOM test_001_002_01,2,31 START, SET_TEX_BG,1,0, SET_BGM,45, MAIN_UI_OFF,1, FADE_IN,500,0, WAIT_SEC,1000, SET_MODEL_CHARA,CH80201,5,250,0,mtn_16,face_01,NONE,0,NONE,NONE, WAIT_SEC,1000, WAIT_SEC,1000, TALK,昼,-1,CH80201,NONE,NONE,0,NONE,0,NONE,NONE,2, キャラクタの昼 RGB値は変更していません test_001_002_01_1 FADE_OUT,500, WAIT_SEC,2000, SET_TEX_BG,3,0, WAIT_SEC,1000, CHANGE_CHARA_COLOR,CH80201,232,159,210, WAIT_SEC,1000, FADE_IN,3000, TALK,夕方(紅霧異変),-1,CH80201,NONE,NONE,0,NONE,0,NONE,NONE,2, キャラクタの夕方(紅魔モード) RGB値を変更(暫定 R232: G:159 B:210) test_001_002_01_2 FADE_OUT,500, WAIT_SEC,2000, SET_TEX_BG,4,0, WAIT_SEC,1000, CHANGE_CHARA_COLOR,CH80201,202,221,255, WAIT_SEC,1000, FADE_IN,3000, TALK,夜,-1,CH80201,NONE,NONE,0,NONE,0,NONE,NONE,2, キャラクタの夜 RGB値を変更(暫定 R202: G:221 B:255) test_001_002_01_3 SKIP_POS, FADE_OUT,500, STOP_BGM, WAIT_SEC,2000, END,